Skip to content
GitLab
Explore
Sign in
Register
Primary navigation
Search or go to…
Project
L
lua
Manage
Activity
Members
Labels
Plan
Issues
0
Issue boards
Milestones
Wiki
Code
Merge requests
0
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Snippets
Build
Pipelines
Jobs
Pipeline schedules
Artifacts
Deploy
Releases
Package Registry
Container Registry
Model registry
Operate
Environments
Terraform modules
Monitor
Incidents
Analyze
Value stream analytics
Contributor analytics
CI/CD analytics
Repository analytics
Model experiments
Help
Help
Support
GitLab documentation
Compare GitLab plans
Community forum
Contribute to GitLab
Provide feedback
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
Hamidreza Anbaraki
lua
Commits
b0c40e24
Commit
b0c40e24
authored
22 years ago
by
Roberto Ierusalimschy
Browse files
Options
Downloads
Patches
Plain Diff
first version of `loadlib'
parent
4734e2de
No related branches found
No related tags found
No related merge requests found
Changes
2
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
loadlib.c
+173
-0
173 additions, 0 deletions
loadlib.c
lualib.h
+4
-1
4 additions, 1 deletion
lualib.h
with
177 additions
and
1 deletion
loadlib.c
0 → 100644
+
173
−
0
View file @
b0c40e24
/*
** $Id$
** Bare-bones dynamic library loader for Lua
** See Copyright Notice in lua.h
*
* This Lua library exports a single function, called loadlib, which is
* called from Lua as loadlib(lib,init), where lib is the full name of the
* library to be loaded (including the complete path) and init is the name
* of a function to be called after the library is loaded. Typically, this
* function will register other functions, thus making the complete library
* available to Lua. The init function is *not* automatically called by
* loadlib. Instead, loadlib returns the init function as a Lua function
* that the client can call when it thinks is appropriate. In the case of
* errors, loadlib returns nil and two strings describing the error.
* The first string is supplied by the operating system; it should be
* informative and useful for error messages. The second string is "open",
* "init", or "absent" to identify the error and is meant to be used for
* making decisions without having to look into the first string (whose
* format is system-dependent).
*
* This bare-bones loadlib function is supposed to be used as a foundation
* for more sophisticated dynamic library loaders, possibly still called
* loadlib and probably written in Lua, that will be smart enough to try to
* find the library in different directories and also perhaps guess the name
* of the init function.
*
* This module contains an implementation of loadlib for Unix systems that
* have dlfcn, an implementation for Windows, and a stub for other systems.
* See the list at the end of this file for some links to available
* implementations of dlfcn and interfaces to other native dynamic loaders
* on top of which loadlib could be implemented.
*
*/
#include
"lua.h"
#include
"lauxlib.h"
#include
"lualib.h"
#ifndef USE_LOADLIB
#define USE_LOADLIB 1
#endif
#ifndef USE_DLOPEN
#define USE_DLOPEN 0
#endif
#if USE_LOADLIB
#if defined(linux) || defined(sun) || defined(sgi) || defined(BSD) || USE_DLOPEN
#define LOADLIB
/*
* This is an implementation of loadlib based on the dlfcn interface.
* The dlfcn interface is available in Linux, SunOS, Solaris, IRIX, FreeBSD,
* NetBSD, AIX 4.2, HPUX 11, and probably most other Unix flavors, at least
* as an emulation layer on top of native functions.
*/
#include
<dlfcn.h>
static
int
loadlib
(
lua_State
*
L
)
{
const
char
*
path
=
luaL_checkstring
(
L
,
1
);
const
char
*
init
=
luaL_checkstring
(
L
,
2
);
void
*
lib
=
dlopen
(
path
,
RTLD_NOW
);
if
(
lib
!=
NULL
)
{
lua_CFunction
f
=
(
lua_CFunction
)
dlsym
(
lib
,
init
);
if
(
f
!=
NULL
)
{
lua_pushlightuserdata
(
L
,
lib
);
lua_pushcclosure
(
L
,
f
,
1
);
return
1
;
}
}
lua_pushnil
(
L
);
lua_pushstring
(
L
,
dlerror
());
lua_pushstring
(
L
,(
lib
!=
NULL
)
?
"init"
:
"open"
);
if
(
lib
!=
NULL
)
dlclose
(
lib
);
return
3
;
}
#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32)
#define LOADLIB
/*
* This is an implementation of loadlib for Windows using native functions.
*/
#include
<windows.h>
static
void
pusherror
(
lua_State
*
L
)
{
int
error
=
GetLastError
();
char
buffer
[
128
];
if
(
FormatMessage
(
FORMAT_MESSAGE_IGNORE_INSERTS
|
FORMAT_MESSAGE_FROM_SYSTEM
,
0
,
error
,
0
,
buffer
,
sizeof
(
buffer
),
0
))
lua_pushstring
(
L
,
buffer
);
else
lua_pushfstring
(
"system error %d
\n
"
,
error
);
}
static
int
loadlib
(
lua_State
*
L
)
{
const
char
*
path
=
luaL_checkstring
(
L
,
1
);
const
char
*
init
=
luaL_checkstring
(
L
,
2
);
HINSTANCE
lib
=
LoadLibrary
(
path
);
if
(
lib
!=
NULL
)
{
lua_CFunction
f
=
(
lua_CFunction
)
GetProcAddress
(
lib
,
init
);
if
(
f
!=
NULL
)
{
lua_pushlightuserdata
(
L
,
lib
);
lua_pushcclosure
(
L
,
f
,
1
);
return
1
;
}
}
lua_pushnil
(
L
);
pusherror
(
L
);
lua_pushstring
(
L
,(
lib
!=
NULL
)
?
"init"
:
"open"
);
if
(
lib
!=
NULL
)
FreeLibrary
(
lib
);
return
3
;
}
#else
/*
* write an implementation for your system here and send it to us, together
* with preprocessing symbols that identify your system.
*/
#endif
#endif
#ifndef LOADLIB
/* Fallback for other systems */
static
int
loadlib
(
lua_State
*
L
)
{
lua_pushnil
(
L
);
lua_pushliteral
(
L
,
"`loadlib' not supported"
);
lua_pushliteral
(
L
,
"absent"
);
return
3
;
}
#endif
LUALIB_API
int
luaopen_loadlib
(
lua_State
*
L
)
{
lua_register
(
L
,
"loadlib"
,
loadlib
);
return
0
;
}
/*
* Here are some links por to available implementations of dlfcn and
* interfaces to other native dynamic loaders on top of which loadlib could
* be implemented. Please send contributions and corrections to us.
*
* AIX
* Starting with AIX 4.2, dlfcn is included in the base OS.
* There is also an emulation package available.
* http://www.faqs.org/faqs/aix-faq/part4/section-21.html
*
* HPUX
* HPUX 11 has dlfcn. For HPUX 10 use shl_*.
* http://www.geda.seul.org/mailinglist/geda-dev37/msg00094.html
* http://www.stat.umn.edu/~luke/xls/projects/dlbasics/dlbasics.html
*
* Macintosh, Windows
* http://www.stat.umn.edu/~luke/xls/projects/dlbasics/dlbasics.html
*
* Mac OS X/Darwin
* http://www.opendarwin.org/projects/dlcompat/
*
* GLIB has wrapper code for BeOS, OS2, Unix and Windows
* http://cvs.gnome.org/lxr/source/glib/gmodule/
*
*/
This diff is collapsed.
Click to expand it.
lualib.h
+
4
−
1
View file @
b0c40e24
/*
** $Id: lualib.h,v 1.2
5
200
2
/0
7/09 18:49:13
roberto Exp roberto $
** $Id: lualib.h,v 1.2
6
200
3
/0
3/11 12:24:34
roberto Exp roberto $
** Lua standard libraries
** See Copyright Notice in lua.h
*/
...
...
@@ -36,6 +36,9 @@ LUALIB_API int luaopen_math (lua_State *L);
LUALIB_API
int
luaopen_debug
(
lua_State
*
L
);
LUALIB_API
int
luaopen_loadlib
(
lua_State
*
L
);
/* to help testing the libraries */
#ifndef lua_assert
#define lua_assert(c)
/* empty */
...
...
This diff is collapsed.
Click to expand it.
Preview
0%
Loading
Try again
or
attach a new file
.
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Save comment
Cancel
Please
register
or
sign in
to comment